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The game development was going full steam today, I've finished my 6 add-ons and the whole power system that activates them. Also, there's a new unit, so I'm now at 6 different units, and I must reach (at least I'll try) 10 different types, so I'm back on my sketchbook, trying to find new units. There were a lot of minor glitches that are now fixed and I've also been working on a system of wave that is almost done now, just need some minor adjustments. Considering the work done today, the date of my beta release is near, but still can't tell a precise date.